Mobile educational game: Hamster circuit

Wei, C.M. and Hiung, L.H. (2012) Mobile educational game: Hamster circuit. In: UNSPECIFIED.

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Abstract

Gaming can be a very effective tool for learning. Game-based-learning has been studied as an important alternative or supplement to traditional teaching. With people using their mobile devices for gaming so often, the time to introduce mobile gaming as a learning tool may already be here. Mobile game can teach education materials in a more effective and interactive way. Mobile platforms can differ in terms of size, function, brand and operating system, hence to create a universal educational game engine for multiple mobile platforms is not an easy task. This project is aiming to create a game from scratch. It describes the game engine design that has the potential to be expanded in the future. © 2011 IEEE.

Item Type: Conference or Workshop Item (UNSPECIFIED)
Additional Information: cited By 2; Conference of 2012 4th International Conference on Intelligent and Advanced Systems, ICIAS 2012 ; Conference Date: 12 June 2012 Through 14 June 2012; Conference Code:93534
Uncontrolled Keywords: Education material; Educational game; Effective tool; Game Engine; Interactive way; Learning tool; Mobile games; Mobile gaming; Mobile platform, Learning systems; Machine design; Mobile devices; Mobile phones, Education
Depositing User: Mr Ahmad Suhairi UTP
Date Deposited: 09 Nov 2023 15:50
Last Modified: 09 Nov 2023 15:50
URI: https://khub.utp.edu.my/scholars/id/eprint/2725

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