Items where Author is "Abbasi, A.Z."

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Number of items: 43.

Article

Hussain, K. and Fayyaz, M.S. and Shamim, A. and Abbasi, A.Z. and Malik, S.J. and Abid, M.F. (2024) Attitude, repurchase intention and brand loyalty toward halal cosmetics. Journal of Islamic Marketing, 15 (2). pp. 293-313. ISSN 17590833

Amin, M. and Khan, I. and Shamim, A. and Ting, D.H. and Jan, A. and Abbasi, A.Z. (2024) Employee motivations in shaping customer value co-creation attitude and behavior: Job position as a moderator. Journal of Retailing and Consumer Services, 79.

Rehman, U. and Abbasi, A.Z. and Ting, D.H. and Hassan, M. and Khair, N. (2024) Exploring the Impact of Gamified Experiences on User Engagement in Fitness Apps: A GAMEFULQUEST Perspective. IEEE Transactions on Engineering Management, 71. pp. 3613-3628. ISSN 00189391

Abbasi, A.Z. and Rather, R.A. and Hooi Ting, D. and Nisar, S. and Hussain, K. and Khwaja, M.G. and Shamim, A. (2024) Exploring tourism-generated social media communication, brand equity, satisfaction, and loyalty: A PLS-SEM-based multi-sequential approach. Journal of Vacation Marketing, 30 (1). pp. 93-109.

Saoula, O. and Shamim, A. and Mohd Suki, N. and Ahmad, M.J. and Abid, M.F. and Patwary, A.K. and Abbasi, A.Z. (2023) Building e-trust and e-retention in online shopping: the role of website design, reliability and perceived ease of use. Spanish Journal of Marketing - ESIC, 27 (2). pp. 178-201.

Abbasi, A.Z. and Asif, M. and Shamim, A. and Ting, D.H. and Rather, R.A. (2023) Engagement and consumption behavior of eSports gamers. Spanish Journal of Marketing - ESIC, 27 (2). pp. 261-282. ISSN 24449695

Abbasi, A.Z. and Azeem, S. and Farooq, M.U. and Hussain, K. and Ting, D.H. and Rehman, U. and Griffiths, M.D. and Pakpour, A.H. (2023) Engagement in educational games and quality of life in early and middle childhood: evidence from a developing country. Current Psychology, 42 (22). pp. 19386-19400. ISSN 10461310

Abbasi, A.Z. and Khan, M.K. and Naeem, F. and Albashrawi, M. and Ting, D.H. and Kumar, S. (2023) Gamers� subjective Well-Being: the role of Peripheral and Core elements of eSporst Videogame Addiction. Current Psychology, 42 (36). pp. 32230-32243. ISSN 10461310

Abbasi, A.Z. and Tsiotsou, R.H. and Hussain, K. and Rather, R.A. and Ting, D.H. (2023) Investigating the impact of social media images� value, consumer engagement, and involvement on eWOM of a tourism destination: A transmittal mediation approach. Journal of Retailing and Consumer Services, 71. ISSN 09696989

Hussain, K. and Abbasi, A.Z. and Rasoolimanesh, S.M. and Schultz, C.D. and Ting, D.H. and Ali, F. (2023) Local food consumption values and attitude formation: the moderating effect of food neophilia and neophobia. Journal of Hospitality and Tourism Insights, 6 (2). pp. 464-491. ISSN 25149792

Fayyaz, M.S. and Abbasi, A.Z. and Altaf, K. and Alqahtani, N. and Ting, D.H. (2023) Not inspired enough: the mediating role of customer engagement between YouTube�s perceived advertising value and customer inspiration. Kybernetes. ISSN 0368492X

Abbasi, A.Z. and Fayyaz, M.S. and Ting, D.H. and Munir, M. and Bashir, S. and Zhang, C. (2023) The moderating role of complaint handling on brand hate in the cancel culture. Asia-Pacific Journal of Business Administration, 15 (1). pp. 46-71. ISSN 17574323

Abbasi, A.Z. and Schultz, C.D. and Ting, D.H. and Ali, F. and Hussain, K. (2022) Advertising value of vlogs on destination visit intention: the mediating role of place attachment among Pakistani tourists. Journal of Hospitality and Tourism Technology, 13 (5). pp. 816-834. ISSN 17579880

Ali, M.A. and Ting, D.H. and Azeem, M.U. and Abbasi, A.Z. (2022) Do online reviews help? The contingent effect of perceived crowdedness and gender for restaurant selection. EuroMed Journal of Business. ISSN 14502194

Abbasi, A.Z. and Rehman, U. and Ting, D.H. and Quraishi, M.A. (2022) Do pop-up ads in online videogames influence children�s inspired-to behavior? Young Consumers, 23 (3). pp. 362-381. ISSN 17473616

Abbasi, A.Z. and Rather, R.A. and Hooi Ting, D. and Shamim, A. and Saima, N. and Khalil, H. and Muddasar, G.K. (2022) Exploring tourism-generated social media communication, brand equity, satisfaction, and loyalty: A PLS-SEM-based multi-sequential approach. Journal of Vacation Marketing. ISSN 13567667

Hollebeek, L.D. and Abbasi, A.Z. and Schultz, C.D. and Ting, D.H. and Sigurdsson, V. (2022) Hedonic consumption experience in videogaming: A multidimensional perspective. Journal of Retailing and Consumer Services, 65. ISSN 09696989

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. and Wilson, B. and Rehman, U. and Arsalan, A. (2022) Personality differences between videogame vs. non-videogame consumers using the HEXACO model. Current Psychology, 41 (5). pp. 2733-2746. ISSN 10461310

Khan, S. and Abbasi, A.Z. and Kazmi, S.F. and Hooi, T.D. and Rehman, U. and Hlavacs, H. and Arslan, F.S. (2022) Serious video games and psychological support: A depression intervention among young cancer patients. Entertainment Computing, 41. ISSN 18759521

Abbasi, A.Z. and Rehman, U. and Fayyaz, M.S. and Ting, D.H. and Shah, M.U. and Fatima, R. (2022) Using the playful consumption experience model to uncover behavioral intention to play Multiplayer Online Battle Arena (MOBA) games. Data Technologies and Applications, 56 (2). pp. 223-246. ISSN 25149288

Hussain, A. and Abbasi, A.Z. and Hollebeek, L.D. and Schultz, C.D. and Ting, D.H. and Wilson, B. (2022) Videogames-as-a-service: converting freemium- to paying-users through pop-up advertisement value. Journal of Services Marketing, 36 (3). pp. 398-415. ISSN 08876045

Abbasi, A.Z. and Rehman, U. and Hussain, K. and Ting, D.H. and Hlavacs, H. and Qummar, H. (2022) The effect of three violent videogame engagement states on aggressive behavior: A partial least squares structural equation modeling approach. Frontiers in Psychology, 13. ISSN 16641078

Abbasi, A.Z. and Hassan, M. and Rehman, U. and Hlavacs, H. and Ting, D.H. and Shah, M.U. (2021) How Engagement with Gamified Applications Impacts Quality of Life: A Conceptual Model. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 13097 . pp. 3-10. ISSN 03029743

Hussain, A. and Ting, D.H. and Hlavacs, H. and Abbasi, A.Z. (2021) In-Game Virtual Consumption and Online Video Game Addiction: A Conceptual Model. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12789 . pp. 210-218. ISSN 03029743

Abbasi, A.Z. and Shamim, A. and Ting, D.H. and Hlavacs, H. and Rehman, U. (2021) Playful-consumption experiences and subjective well-being: Children's smartphone usage. Entertainment Computing, 36. ISSN 18759521

Majeed, Z. and Ajab, Z. and Guan, Q. and Abbasi, A.Z. and Mahmood, Q. and Mahnashi, M.H. and Alyami, B.A.A. and Alqarni, A.O. and Alqahtani, Y.S. and Mansor, N. (2021) Reduction in Lignin Peroxidase Activity Revealed by Effects of Lignin Content in Urea Crosslinked Starch under Aerobic Biodegradation in Soil. BioResources, 16 (1). pp. 1940-1948. ISSN 19302126

Abbasi, A.Z. and Shah, M.U. and Rehman, U. and Hlavacs, H. and Ting, D.H. and Nisar, S. (2021) The Role of Personality Factors Influencing Consumer Video Game Engagement in Young Adults: A Study on Generic Games. IEEE Access, 9. pp. 17392-17410. ISSN 21693536

Abbasi, A.Z. and Asif, M. and Hollebeek, L.D. and Islam, J.U. and Ting, D.H. and Rehman, U. (2021) The effects of consumer esports videogame engagement on consumption behaviors. Journal of Product and Brand Management, 30 (8). pp. 1194-1211. ISSN 10610421

Abbasi, A.Z. and Rehman, U. and Hussain, A. and Ting, D.H. and Islam, J.U. (2021) The impact of advertising value of in-game pop-up ads in online gaming on gamers� inspiration: An empirical investigation. Telematics and Informatics, 62. ISSN 07365853

Abbasi, A.Z. and Hussain, A. and Hlavacs, H. and Shah, M.U. and Ting, D.H. and Rehman, U. (2020) Customer inspiration via advertising value of pop-up ads in online games. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 12211 . pp. 251-259. ISSN 03029743

Ting, D.H. and Abbasi, A.Z. and Ahmed, S. (2020) Examining the mediating role of social interactivity between customer engagement and brand loyalty. Asia Pacific Journal of Marketing and Logistics, 33 (5). pp. 1139-1158. ISSN 13555855

Abbasi, A.Z. and Nisar, S. and Rehman, U. and Ting, D.H. (2020) Impact of HEXACO Personality Factors on Consumer Video Game Engagement: A Study on eSports. Frontiers in Psychology, 11. ISSN 16641078

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. and Fayyaz, M.S. and Wilson, B. (2019) Playful-Consumption Experience and Consumer Videogame Engagement in the Lens of S-R Model: An Empirical Study. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11595 . pp. 85-104. ISSN 03029743

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. and Costa, L.V. and Veloso, A.I. (2019) An empirical validation of consumer video game engagement: A playful-consumption experience approach. Entertainment Computing, 29. pp. 43-55. ISSN 18759521

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. and Fayyaz, M.S. (2018) Modeling consumers� observational learning in digital gaming: A conceptual model. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 11243 . pp. 159-168. ISSN 03029743

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. (2017) Engagement in games: Developing an instrument to measure consumer videogame engagement and its validation. International Journal of Computer Games Technology, 2017. ISSN 16877047

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. (2017) Playful-consumption experience in digital game playing: A scale development. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 10507 . pp. 290-296. ISSN 03029743

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. (2016) Proposing a new conceptual model predicting consumer videogame engagement triggered through playful-consumption experiences. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9926 L. pp. 126-134. ISSN 03029743

Abbasi, A.Z. and Ting, D.H. and Hlavacs, H. (2016) A revisit of the measurements on engagement in videogames: A new scale development. Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9926 L. pp. 247-252. ISSN 03029743

Abbasi, A.Z. and Jamak, A.B.S.A. (2015) A conceptual model: Video-game engagement and its moderating impact on consumers� personality. Advanced Science Letters, 21 (5). pp. 1216-1220. ISSN 19366612

Conference or Workshop Item

Abbasi, A.Z. and Ting, D.H. and Jamek, A.B.S.A. (2015) An integrated conceptual model for predicting behavioral learning triggered by video-game engagement: A mediating role of observational learning. In: UNSPECIFIED.

Book

Hussain, K. and Abbasi, A.Z. and Khwaja, M.G. and Hooi, T.D. (2023) Consumer engagement in tourism-based images on social networking sites and behavioral intention to visit a destination. Edward Elgar Publishing Ltd., pp. 201-217. ISBN 9781802203943; 9781802203936

Hussain, K. and Abbasi, A.Z. and Khwaja, M.G. and Hussain, A. and Hooi, T.D. (2023) Perceived Value of Images Carrying Tourism Location Information on Social Media and Customer Brand Engagement. Apple Academic Press, pp. 97-117. ISBN 9781000778960; 9781774912515

This list was generated on Wed Dec 18 07:08:10 2024 +08.