eprintid: 7083 rev_number: 2 eprint_status: archive userid: 1 dir: disk0/00/00/70/83 datestamp: 2023-11-09 16:18:53 lastmod: 2023-11-09 16:18:53 status_changed: 2023-11-09 16:08:26 type: conference_item metadata_visibility: show creators_name: Madni, T.M. creators_name: Nayan, Y. creators_name: Sulaiman, S. creators_name: Tahir, M. creators_name: Abro, A. title: Usability Dimensions for Content-Orientation Techniques in Multi-Touch Tabletop Displays: An Overview ispublished: pub keywords: Usability engineering, Empirical studies; Multi-touch interactions; Multi-touch tabletops; Multi-user; Tabletop applications; Tabletop displays; Usability; User characteristics, Human computer interaction note: cited By 1; Conference of 2nd International Human Computer Interaction and User Experience Conference in Indonesia, CHIuXiD 2016 ; Conference Date: 13 April 2016 Through 15 April 2016; Conference Code:121136 abstract: In recent years, the use of multi-Touch tabletop display applications have greatly increased in different domains. These systems support various content-orientation techniques to perform the simultaneous multi-user multi-Touch interaction to access digital contents directly in a natural way. It is reported that existing techniques still have limited usability and user experience while performing the co-located collaborative tasks. However, it is still unclear what core usability dimensions need to be considered to assess the performance of these techniques using the different tabletop applications. Keeping in view this issue, this study aims to identify and select the core usability dimensions based on a literature review method. Based on the findings, a usability model is proposed that include three core dimensions i.e. effectiveness, efficiency, and satisfaction. The usability model also highlights the tabletop technologies, user characteristics, tasks, and contexts. It can be useful for interaction designers to empirically evaluate the content-orientation techniques using the different tabletop applications and to improve the collaboration design for the tabletop displays. © 2016 ACM. date: 2016 publisher: Association for Computing Machinery, Inc official_url: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84966473454&doi=10.1145%2f2898459.2898474&partnerID=40&md5=9c48ceb29711db8a2f4421aab8c29672 id_number: 10.1145/2898459.2898474 full_text_status: none publication: Proceedings of CHIuXiD 2016, the 2nd International Human Computer Interaction and User Experience Conference in Indonesia: Bridging the Gaps in the HCI and UX World pagerange: 93-101 refereed: TRUE isbn: 9781450333344 citation: Madni, T.M. and Nayan, Y. and Sulaiman, S. and Tahir, M. and Abro, A. (2016) Usability Dimensions for Content-Orientation Techniques in Multi-Touch Tabletop Displays: An Overview. In: UNSPECIFIED.