eprintid: 6341 rev_number: 2 eprint_status: archive userid: 1 dir: disk0/00/00/63/41 datestamp: 2023-11-09 16:18:07 lastmod: 2023-11-09 16:18:07 status_changed: 2023-11-09 16:05:44 type: article metadata_visibility: show creators_name: Ahmad, M. creators_name: Rahim, L.A.B. creators_name: Arshad, N.I. title: An analysis of educational games design frameworks from software engineering perspective ispublished: pub note: cited By 16 abstract: Game-based learning has dominantly embedded itself into a tool of education in the 21st century. In developing educational games, many researchers have proposed frameworks to defi ne elements of an educational game. This paper presents a survey of the different frameworks for educational games and analyzes these frameworks against several criteria for effective video games, well-designed games and key elements of educational games. The authors will also look at the frameworks support towards learning theories. In addition, the analysis continues in the context of software engineering practices to develop effective educational games. date: 2015 publisher: Universiti Utara Malaysia Press official_url: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84928565587&partnerID=40&md5=9a85d171f22a273003d5f560c9d45e2c full_text_status: none publication: Journal of Information and Communication Technology volume: 14 number: 1 pagerange: 123-151 refereed: TRUE issn: 1675414X citation: Ahmad, M. and Rahim, L.A.B. and Arshad, N.I. (2015) An analysis of educational games design frameworks from software engineering perspective. Journal of Information and Communication Technology, 14 (1). pp. 123-151. ISSN 1675414X