<> <http://www.w3.org/2000/01/rdf-schema#comment> "The repository administrator has not yet configured an RDF license."^^<http://www.w3.org/2001/XMLSchema#string> . <> <http://xmlns.com/foaf/0.1/primaryTopic> <https://khub.utp.edu.my/scholars/id/eprint/428> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://purl.org/ontology/bibo/AcademicArticle> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://purl.org/ontology/bibo/Article> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/dc/terms/title> "Will virtual reality ever be immersive?"^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/ontology/bibo/abstract> "The issues of the need of desired audio/visual capabilities of the virtual reality (VR) system, such that a gamer have a high degree of presence while computer gaming, are discussed. Video games are converted to 'cave' and 'Quake II' for research purposes, where gamers wear stereo glasses and hold a wand like device. Some types of VR system involve the user wearing a head mounted display (HMD) that have head tracking and having a separate image for each eye. Other video games also have a military theme, including flight simulators and wargames, used for cost-effective training. The production of VR system is facing a challenge of providing hardware of sufficient functionality at an acceptable price. The components of a VR system that user has to wear need to be comfortable and the home user could use a VR system for prolonged periods of play."^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/dc/terms/date> "2008" . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/ontology/bibo/issue> "NOV./D" . <https://khub.utp.edu.my/scholars/id/publication/ext-19915047> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://purl.org/ontology/bibo/Collection> . <https://khub.utp.edu.my/scholars/id/publication/ext-19915047> <http://xmlns.com/foaf/0.1/name> "EngineerIT"^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/dc/terms/isPartOf> <https://khub.utp.edu.my/scholars/id/publication/ext-19915047> . <https://khub.utp.edu.my/scholars/id/publication/ext-19915047> <http://www.w3.org/2002/07/owl#sameAs> <urn:issn:19915047> . <https://khub.utp.edu.my/scholars/id/publication/ext-19915047> <http://purl.org/ontology/bibo/issn> "19915047" . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/ontology/bibo/status> <http://purl.org/ontology/bibo/status/peerReviewed> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/ontology/bibo/status> <http://purl.org/ontology/bibo/status/published> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/dc/terms/creator> <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/ontology/bibo/authorList> <https://khub.utp.edu.my/scholars/id/eprint/428#authors> . <https://khub.utp.edu.my/scholars/id/eprint/428#authors> <http://www.w3.org/1999/02/22-rdf-syntax-ns#_1> <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> . <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://xmlns.com/foaf/0.1/Person> . <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> <http://xmlns.com/foaf/0.1/givenName> "A."^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> <http://xmlns.com/foaf/0.1/familyName> "Oxley"^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/person/ext-4dc71d49e9b08c1ed2c04862244b08a1> <http://xmlns.com/foaf/0.1/name> "A. Oxley"^^<http://www.w3.org/2001/XMLSchema#string> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://eprints.org/ontology/EPrint> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://www.w3.org/1999/02/22-rdf-syntax-ns#type> <http://eprints.org/ontology/ArticleEPrint> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://purl.org/dc/terms/isPartOf> <https://khub.utp.edu.my/scholars/id/repository> . <https://khub.utp.edu.my/scholars/id/eprint/428> <http://www.w3.org/2000/01/rdf-schema#seeAlso> <https://khub.utp.edu.my/scholars/428/> . <https://khub.utp.edu.my/scholars/428/> <http://purl.org/dc/elements/1.1/title> "HTML Summary of #428 \n\nWill virtual reality ever be immersive?\n\n" . <https://khub.utp.edu.my/scholars/428/> <http://purl.org/dc/elements/1.1/format> "text/html" . <https://khub.utp.edu.my/scholars/428/> <http://xmlns.com/foaf/0.1/primaryTopic> <https://khub.utp.edu.my/scholars/id/eprint/428> .