TY - CONF Y1 - 2007/// SN - 1424413559; 9781424413553 A1 - Mohd Zaid, H. A1 - Zainuddin, N.E. A1 - Sulaiman, S. UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-57949093908&doi=10.1109%2fICIAS.2007.4658554&partnerID=40&md5=dbe37d3e6fa59e182050febed5439e1a EP - 1100 CY - Kuala Lumpur AV - none N1 - cited By 0; Conference of 2007 International Conference on Intelligent and Advanced Systems, ICIAS 2007 ; Conference Date: 25 November 2007 Through 28 November 2007; Conference Code:74506 N2 - The haptic interface or force feedback device improves the quality of human computer interaction by accommodating the sense of touch in a computer simulation. A haptic device enables a two way communication between the user and the host computer. The applications of force feedback device cover a wide area such as in medical training, systems for the visually impaired, engineering research, and creative art-work. The role of haptic feedback varies depending on the applications in question and the devices used. This includes haptic as a teaching tool, and a communication aid. Despite the benefits of haptic feedback, its deployment to support interactions in a virtual environment is still slow. This is due to the high cost of the haptic devices in the market. We address this issue by presenting a conceptual framework in designing and implementing a cost-effective haptic device; building on similar concepts obtained from existing technologies. The device is developed using those gadgets that are mainly available in-house. It is projected that haptic feedback generated from the device could benefit teaching abstract concepts to students. ©2007 IEEE. ID - scholars181 TI - Design of a haptic device for teaching motion & dynamics SP - 1098 KW - Computer applications; Engineering research; Flow interactions; Human computer interaction; Interfaces (computer); Teaching; Virtual reality KW - Abstract concepts; Communication aids; Conceptual frameworks; Force feedbacks; Haptic devices; Haptic feedbacks; High costs; Host computers; Human computers; Medical trainings; Support interactions; Teaching tools; Two ways; Virtual environments; Visually impaired; Wide areas KW - Haptic interfaces ER -