TY - JOUR ID - scholars18045 N2 - This study aims to examine the complex relations between videogame addiction and gamersâ?? subjective well-being in esports. It deconstructs the positive effect of the peripheral dimension (high engagement elements) of videogame addiction on gamersâ?? subjective well-being as well as the negative effect of core dimensions (problematic use) in eSports. We collected 219 valid responses from eSports gamers and employed Smart-PLS 3.3.2 to examine the relationships between the study variables. The findings indicate that the peripheral dimensions of eSports videogame addiction (i.e., mood modification and salience) positively influence the gamerâ??s subjective wellbeing, whereas, the core dimensions (i.e., withdrawal and conflict) negatively influence gamersâ?? subjective well-being. This study is novel in the sense that it extends the theoretical perspective of gamersâ?? subjective well-being by studying the positive role of peripheral elements and the negative role of core elements of eSports Videogame addiction. Lastly, we derive theoretical and practical implications from our findings. © 2023, The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature. IS - 36 Y1 - 2023/// VL - 42 A1 - Abbasi, A.Z. A1 - Khan, M.K. A1 - Naeem, F. A1 - Albashrawi, M. A1 - Ting, D.H. A1 - Kumar, S. JF - Current Psychology UR - https://www.scopus.com/inward/record.uri?eid=2-s2.0-85146023698&doi=10.1007%2fs12144-022-04222-4&partnerID=40&md5=c6619acf36619205e1c8cdf98838f547 AV - none TI - Gamersâ?? subjective Well-Being: the role of Peripheral and Core elements of eSporst Videogame Addiction SP - 32230 N1 - cited By 1 PB - Springer SN - 10461310 EP - 32243 ER -