<> "The repository administrator has not yet configured an RDF license."^^ . <> . . . "Personality differences between videogame vs. non-videogame consumers using the HEXACO model"^^ . "This study investigates whether there exist personality differences between consumers of videogames and non-consumers of videogames. This is explored through the HEXACO model, which derives HEXACO scores indicative of a particular personality profile. The model assesses the dimensions of honesty-humility, emotionality, extraversion, agreeableness, conscientiousness, and openness to experience. The investigation utilized a causal-comparative approach to examine personality differences. A sample of 855 teenage students attending private and public institutions in the Perak and Selangor states of Malaysia participated in the study. The sample contained 475 non-videogame consumers and 380 videogame consumers. The study revealed that videogame consumers have a personality profile that is significantly different on agreeableness, extraversion, conscientiousness, and openness to experience compared to non-videogame consumers. Our study is first to utilize the HEXACO model to evaluate personality differences between videogame consumers and non-videogame consumers. © 2020, Springer Science+Business Media, LLC, part of Springer Nature."^^ . "2022" . . "41" . "5" . . "Springer"^^ . . . "Current Psychology"^^ . . . "10461310" . . . . . . . . . . . . . . . . . . . . . . "A."^^ . "Arsalan"^^ . "A. Arsalan"^^ . . "U."^^ . "Rehman"^^ . "U. Rehman"^^ . . "A.Z."^^ . "Abbasi"^^ . "A.Z. Abbasi"^^ . . "H."^^ . "Hlavacs"^^ . "H. Hlavacs"^^ . . "D.H."^^ . "Ting"^^ . "D.H. Ting"^^ . . "B."^^ . "Wilson"^^ . "B. Wilson"^^ . . . . . "HTML Summary of #16817 \n\nPersonality differences between videogame vs. non-videogame consumers using the HEXACO model\n\n" . "text/html" . .