publication venue for
- Engagement in educational games and quality of life in early and middle childhood: evidence from a developing country. 42:19386-19400. 2023
- Gamers’ subjective Well-Being: the role of Peripheral and Core elements of eSporst Videogame Addiction. 42:32230-32243. 2023
- Personality differences between videogame vs. non-videogame consumers using the HEXACO model. 41:2733-2746. 2022